Microsoft wants to make Azure the ‘cloud of choice for game creators’
Playing games through the cloud is becoming more common these days, as is developing games through the cloud. Microsoft made several announcements today about tools that will help developers leverage the cloud, work remotely, and use cloud services to enhance gaming.
After a private testing period, Microsoft has made the ID@Azure program generally available. It’s a platform-agnostic tool that lets developers create games for console, PC, mobile devices, and virtual reality. Being part of the program gets developers a free Azure PlayFab standard plan, which provides access to PlayFab Party services, Live Ops party services, and other tools.
Microsoft also announced the Azure Game Development Virtual Machine. It provides a pre-built Game Development Virtual Machine in Azure that has several development tools pre-installed. Using the Azure Game Development Virtual Machine should reduce some of the time and costs associated with setting up test systems for game development.
Launch of ID@Azure
Many popular titles to utilize Microsoft’s Azure.Source: Microsoft
“The goal of ID@Azure is to empower independent developers,” explained Nick Ferguson, the program director of ID@Azure. “We want you to take advantage of the same services and capabilities used by large teams building some of the most popular games today, many of which are powered by Azure to reach millions of players.”
Doom Eternal, Minecraft, Halo Infinite, and many of the best Xbox games use Azure. Now, Microsoft wants smaller studios to use the cloud service as well.
Microsoft will provide ID@Azure program members up to $5,000 in Azure credits. All developers will be able to get $500 of credits, but that figure can go up as devs work with Microsoft on specific projects.
Microsoft will also give developers access to a PlayFab Standard Plan for up to two years, which normally costs $99 per month. That includes $400 of monthly meters over PlayFab’s Free To Start pricing plan. ID@Azure members will also get access to PlayFab Party Networking, Party Voice & Chat, PlayFab Matchmaking, and PlayFab Lobby.
Microsoft expects PlayFab services to be free for 95% of multiplayer games and most ID@Azure members.
Azure Game Development Virtual Machine
Microsoft’s Azure Game Development Virtual Machine is now in public preview. It should make it easier for game creators to jump into development. The tool provides a remote workstation that comes with many game development solutions pre-installed.
Because Unreal Engine, Blender, DirectX, and some of the most popular solutions are pre-installed in the Azure Game Development Virtual Machine, game developers can have a server ready to go in minutes. With the solutions already available, studios don’t need to have specialty hardware onsite or to use the same centralized server to collaborate.
Below are all of the solutions currently available through the Azure Game Development Virtual Machine:
- Visual Studio Community Edition 2019
- Unreal Engine
- Quixel Bridge
- Perforce’s P4V Client
- Parsec
- Incredibuild
- Blender
- Teradici
- DirectX/GDK/PlayFab SDKs and more
Azure Game Development Virtual Machine integrates with Azure PlayFab, allowing developers to use two of Microsoft’s cloud-centric solutions together.
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