Xbox One dashboard UI evolution, from 2013 to today
The latest February 2020 dashboard update brings another revamp to the system, further cleaning up the UI while improving speed. It feels a little more iterative than previous updates, meaning that Microsoft might finally be happy with the format they’ve landed on. They sure do love changing things, though, as our retrospective can attest.
Let’s take a trip back in time and see how we got here.
2013: The OG dashboard
Source: Microsoft
Over the next two years, the dashboard evolved a little more, gaining some additional requested features like wallpaper theming, transparent tiles, and so on. But it leaped ahead quite a bit in 2015 with the addition of Windows 10.
2015: New Xbox One Experience
Source: Windows Central
This update also added the new Guide menu, adding quick access to various features and settings without having to minimize your game. It made it easier to navigate the console’s features without using Kinect voice commands, such as creating clips or screenshots. This new design, in general, was all about making it easier to use without Kinect navigation, essentially, since the peripheral had become unbundled.
Source: Windows Central
During the next two years, Microsoft refined and updated the “New Xbox One Experience” dashboard, adding various features such as the new Upload Studio for editing clips and videos, Xbox Clubs for creating social hubs, Xbox Arena, and Xbox Looking for Group.
2017: Creators Update
Source: Windows Central
We replaced Snap to improve multitasking, reduce memory use, improve overall speed, and free up resources going forward for bigger things.
— Mike Ybarra (@Qwik) January 24, 2017
This update added Dolby Atmos and Windows Sonic support for more dynamic surround sound options and added a range of refinements to the Guide menu, which some had called confusing. This update also included Beam.pro, Microsoft’s newly-acquired streaming service, now called Mixer. Microsoft also added a feature called co-pilot, allowing you to split controls of a single game across two controllers, which proved invaluable for accessibility.
2017: Another Creators Update
The “Fall Creators Update” also added some modularity to the home screen, which persists to this day. You can remove and customize the blocks that appear beneath the home screen, in addition to the main “twists” that you could navigate to the left and right. In this update, Microsoft also revamped the Guide to be on a horizontal axis, making it more reminiscent of the classic blades UI of yesteryear.
2018 to present: Refined and remastered
Source: Windows Central
We got some nifty features like Discord integration for showing what games you’re currently playing, and clip trimming straight in the Guide, as well as direct video sharing to social networks.
What comes next?
Source: Microsoft
Microsoft may have maxed out what it can do with the base Xbox One consoles, but the beefier specs and the speedy SSD on the Xbox Series X could lead to dashboard innovations and features that simply aren’t possible on the past-gen consoles. We’ll have to wait and see.
Either way, the dashboard is arguably in the best state it has ever been right now, even if it took us quite a long time to get here.
What do you think about the Xbox dashboard? What would you change? What features do you miss? Let us know, down below.