Review: Tales of Arise is fun and flashy as hell
Six months ago, I probably would have told you I had little interest in Tales of Arise. While I used to be an enormous fan of traditional JRPGs and arguably played them more than any other genre, few have managed to capture my attention in meaningful ways in recent years. However, as someone who’s always preferred action JRPGs over their turn-based counterparts, I decided it would be worthwhile to give the latest and most ambitious entry in the Tales series a try. After clocking in several dozen hours of playtime, I can genuinely say I’m thrilled I did.
Tales of Arise ditches the series’ proprietary engine in favor of Unreal 4 to astonishing effect. The visual presentation of this flashy action RPG is absolutely stunning, from the dense, diverse environments packed with remarkable detail to the outrageous and over-the-top particle effects for attack animations. It’s impossible not to be captivated by almost every second of this game. If you’re looking for one of the best playing and, quite frankly, best-looking action JRPGs of the last several years, Tales of Arise isn’t one to sleep on.
Tales of Arise
Bottom line: Tales of Arise sets a new gold standard for traditional action JRPGs. This stylized adventure’s presentation and lavish production is a treat for anime fans and RPG enthusiasts, and it brings new life to the long-running Tales series.
The Good
- Relentlessly satisfying combat
- Gorgeous environments brimming with love and care
- Incredible overall production value
- Items actually matter
The Bad
- Story is jam-packed with anime cliches
- Limited enemy variety
- Bosses can be damage sponges
Tales of Arise: What you’ll like
Source: Windows Central
Category | Tales of Arise |
---|---|
Title | Tales of Arise |
Developer | Bandai Namco |
Publisher | Bandai Namco |
Genre | JRPG |
Minimum Requirements | Windows 10 64-bit/Intel Core i5-2300 or AMD Ryzen 3 1200 |
Game Size | 39GB |
Play Time | 50+ hours |
Players | Single |
Launch Price | $60 |
If you’re facing off against an enraged Wild Boar, for example, a well-timed Boost Attack from the shield-wielding Kisara might be your only hope of stopping its seemingly endless rampage. However, if pesky casters are causing your party problems, using mage Rinwell’s Boost Attack can halt and even steal these powerful enemy abilities. These carefully considered battle mechanics ensure that encounters with enemy forces don’t devolve into mindless repetition.
Source: Windows Central
The more I played Tales of Arise, the more apparent it became that Bandai Namco spared no expense with this release.
While I’ve played and thoroughly enjoyed recent releases like Trials of Mana and Ys IX: Monstrum Nox, it’s tough to overlook some of their budgetary shortcomings. This certainly wasn’t the case with my time in this meticulously crafted JRPG. The more I played Tales of Arise, the more apparent it became that Bandai Namco spared no expense with this release.
Source: Windows Central
I won’t relinquish too many details about the later bits of the game to avoid major spoilers, but there is undoubtedly ample amount for players to sink their teeth into when it comes to the sheer amount of content in Tales of Arise. Completing both acts of what I would consider the “main campaign” took roughly 40 hours. For those invested in chasing side quests as well as conquering some of the legendary endgame optional creatures, you can expect well over 50 hours of gameplay. And if you get tired of slaughtering the beats of this world, you can simply turn to the simple pleasures of fishing or raising livestock.
Tales of Arise: What you won’t like
Source: Windows Central
Our main hero Alphen comes from an oppressed and enslaved group called the Dahnans but ends up befriending and ultimately protecting Shionne, who hails from the elite planet of Rena. The Dahnans and Renans have been at odds for centuries, and in what feels like an anime-themed retelling of Romeo and Juliet, Alphen and Shionne form an unlikely romance. Shionne bears a terrible curse of thorns that inflicts pain on anyone who touches her. Luckily, Alphen is immune to pain and, therefore, the only person who’s been able to make contact with Shionne. I could go on, but I think that paints a pretty clear picture of what you can expect from the plot of Tales of Arise.
Tales of Arise proudly showcases its modern sensibilities in many ways, but the brick wall boss fights feel like a relic from JRPGs past.
While I’m sharing the shortcomings of the enemies in Tales of Arise, it’s worth mentioning just how spongy many of the bosses are. I’m not exaggerating when I say some encounters with the game’s bigger baddies took me over 20 minutes. With frantic action-focused combat, that sometimes felt like an eternity. I appreciated that the boss battles in Tales of Arise provided a decent challenge, even on the default difficulty, but often it simply made my characters feel incredibly weak and the fights unnecessarily tedious. Tales of Arise proudly showcases its modern sensibilities in many ways, but the brick wall boss fights feel like a relic from JRPGs past.
Tales of Arise: Should you play it?
Source: Windows Central
Fans of the Tales series will unquestionably enjoy Tales of Arise. This commendable reimagining focuses on the key elements that have made this action JRPG series so beloved over the last 25 years while simultaneously introducing more elaborate combat mechanics and graphical flourishes that legitimately make this best looking and feeling game in series’ history. Tales of Arise is easily one of the best RPGs of 2021, and for players like myself who prefer fast-paced combat, this is easily one of the best JRPGs in recent history.
Tales of Arise releases on Sept. 10, 2021 for Xbox One, Xbox Series X|S, PC, PS4, and PS5.
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