Review: Monster Hunter Stories 2 exceeds all of our expectations
In 2016, Capcom released an unexpected spin-off title in its long-running Monster Hunter franchise called Monster Hunter Stories. It was a JRPG that merged the monster-collecting JRPG sub-genre with the action-hunting gameplay of Monster Hunter. Monster Hunter Stories was a unique and underrated take on the Monster Hunter series, and many fans had wished for a sequel that expanded on the concept.
Fast forward five years, and Capcom is finally releasing the long-awaited sequel, Monster Hunter Stories 2: Wings of Ruin. When the company announced the game in September 2020, I could barely contain my excitement since I am a huge fan of the first game and Monster Hunter in general. After my time, I am more than happy to report that not only does Monster Hunter Stories 2: Wings of Ruin live up to the original title, but it has surpassed it. I would even go as far as to say that it’s one of the best RPGs on PC.
But how exactly did this game live up to my expectations? Well, let’s get ready to mount our Monsties and ride on to find out.
Ride on, Monsties!
Monster Hunter Stories 2: Wings of Ruin
Pros:
- Tons of quality-of-life improvements
- Fun standalone story
- Gigantic roster of monsters to recruit
- Improved combat system
- In-depth and addictive Monstie development system
Cons:
- No Monster Hunter language in the audio menu
- Plot can be fairly predictable at times
- Wished I could directly control the Battle Buddies
- Lack of music while exploring open areas and dungeons
Monster Hunter Stories 2: Wings of Ruin: Presentation
Source: Windows Central
Category | Monster Hunter Stories 2: Wings of Ruin |
---|---|
Title | Monster Hunter Stories 2: Wings of Ruin |
Developer | Capcom |
Publisher | Capcom |
Genre | JRPG |
Minimum Requirements | Windows 10 64-bit Intel Core i5-3470 3.20GHz / AMD FX-6300 4GB RAM NVIDIA GeForce GTX 960 / AMD Radeon RX 560 |
Game Size | 28GB |
Play Time | 60+ hours |
Players | Single, two-player Co-Op, four-player PVP |
Platforms | Nintendo Switch, PC |
Launch Price | $60 |
The same could be said for the monsters, arguably the main attraction of any Monster Hunter game. When I first saw this game, I wondered how the realistically detailed monsters from Monster Hunter World: Iceborne would look in this game’s more anime art style. Luckily, the monsters look great. It trades Monster Hunter World: Iceborne’s realistic graphical fidelity and focuses on improving the monster’s visual color scheme. Monsters that once had a muted color palette are now more colorful, vibrant, and conveyed little details that I never noticed before.
Source: Windows Central
These visual qualities are enriched on the PC version (via Steam) since it can run the game at 60FPS or higher. I was running this game using an Intel Core i5-9400 CPU and an NVIDIA GeForce RTX 2060 GPU, giving me the ability to run the game at 120FPS. The results were stunning, especially when executing my Monstie’s cinematic Kinship Skills that provided copious amounts of explosive spectacle. So, you won’t have to worry about tracking down high-end hardware to experience this game’s visual flair at its best.
Source: Windows Central
My second issue is the lack of the Monster Hunter language in the audio options. The Monster Hunter series features an in-universe language that added a lot of charm. Unfortunately, it is sadly absent in Monster Hunter Stories 2. You only have the English or Japanese dubs to choose from.
Monster Hunter Stories 2: Wings of Ruin: Story
Source: Windows Central
Our story begins one night in Mahuna village. An ominous red light appears across the ocean during a festival, and suddenly a giant flock of wyverns called Rathalos starts flying toward the horizon. This includes Hakolo’s protector and your late grandfather’s Monstie, Guardian Ratha. As a newly graduated Rider (whose appearance and gender can be customized by the player), you volunteer to help investigate why Guardian Ratha has left the island.
During your search, you encounter a young Wyverian girl named Ena who once knew your grandfather. She says that Rathalos are disappearing worldwide, and these red lights are originating from giant pits that fill monsters with uncontrollable rage. You decide to leave the island with Ena and set off on a journey to save the world from this unnatural disaster.
The plot is your standard Monster Hunter affair — a sudden, unexplained event is upsetting the balance of nature, and you go out to stop it — except this one is on a much bigger scale, the likes of which have not been seen since Monster Hunter 4. Without going into spoiler territory, your journey will pit you against all kinds of obstacles and monsters, each one more deadly and angry than the last.
Source: Windows Central
If you’re a newcomer, you do not need to play the first game to understand the story. While characters from the first Monster Hunter Stories show up, the game provides enough exposition to get new players up to speed on who they are. One feature of this game I really like is that you can replay the cinematic cutscenes to refresh your memory. This is an incredible quality-of-life feature that I wish more JRPGs would include.
Monster Hunter Stories 2: Wings of Ruin: Gameplay
In Monster Hunter Stories 2, you travel the world to complete the main questline while taking on side missions to slay monsters that are giving the locals grief. Then, you hunt down the monster, take its body parts back to town, and use them to forge new gear for your Rider. At the same, you’re exploring Monster Dens to look for monster eggs so you can add more Monsties to your party.
Unlike the mainline Monster Hunter games where you hunt monsters in real-time combat, the hunts of Monster Hunter Stories are turn-based. You take turns chopping at the monster with your oversized sword and siccing your Monstie at them. You can have up to six Monsties in your party, but only one can be out at a time. You control the Rider while your Monstie is AI-controlled. However, you can use the energy from your Kinship Stone (represented by the Kinship Gauge) to command your Monstie to perform specific attacks you want them to. But to generate the energy needed, you will need to use healing items or engage monsters in Head-to-Heads, which is similar to rock-paper-scissors, where you attack an enemy targeting you, and both of your attacks collide.
Great improvements make combat accessible yet challenging
Source: Windows Central
I felt like a true warrior who stood proudly side-by-side with my Monstie, ready to take on the world together.
The first major change is to the monsters’ behavior. Originally, monsters constantly switched which attack type they used in battle and their patterns were hard to predict. In Stories 2, monsters will use only one attack type and switch the attack type when they get enraged or change into a new form. At first, I was worried this made the game too easy because I could abuse Double Attacks to negate every attack. However, once I left Hakalo Island and made it to the mainland, my assumptions about this game being too easy were crushed by the angry jaws of a Tigrex.
I quickly realized that the monsters were made significantly more dangerous in this game to compensate for their more predictable attack patterns. Some monsters can attack twice in a single turn, some can use status effects, and others can even call for reinforcements. By the time I reached the halfway point in the story, monsters even started mixing in non-typed attacks in between regular attacks, forcing you to vary up your gameplay and use things like traps and Kinship Skills. It makes the combat system easier to learn for newcomers, but it’s still satisfying to master.
Source: Windows Central
Another adjustment made to combat is the increased emphasis on breaking a monster’s body parts. In Monster Hunter Stories 1, you can target a monster’s body parts, but it only applied to boss monsters. In Monster Hunter Stories 2, many regular monsters have body parts to break now, not just bosses. Breaking body parts gives you extra rewards, disables their abilities, and sometimes knocks them down. It’s so satisfying to chip away a monster’s natural weapons and armor.
The only aspect of combat I didn’t like was not being able to control the newly added Battle Buddies. These are purely AI-driven companions who join you during the single-player mode or the co-op quests if you can’t find a partner online. Each comes with its own unique abilities and Monsties. For the most part, the Battle Buddies are competent allies during the main questline. However, more often than not, they will use an attack that’s guaranteed to lose in a Head-to-Head. I would have preferred it if I had control over the Battle Buddies to coordinate my attacks better with them, especially during some of the harder sidequests that put your knowledge of the combat system’s mechanics to the test.
Upgrading Monsties got even better
Source: Windows Central
This system hasn’t received any major changes compared to the Rider and combat system. But Monster Hunter Stories 2 does include a couple of minor but very welcome quality-of-life improvements. For starters, Monsties only have one egg pattern associated with them now instead of five, which makes it much easier and less annoying to spot which Monstie you’re going to get. There have also been slight changes to the Gene Bingo Chart, which gives Monsties small stat bonuses.
Final thoughts
Source: Windows Central
After Monster Hunter World: Iceborne had concluded with its final update, I was hungry for another Monster Hunter game that could fill the void left behind. Monster Hunter Stories 2 filled that and then some with its improved combat system, quality-of-life improvements, a vast wealth of content, and most importantly, more awesome monsters you can become best friends with. I hope Monster Hunter Stories 2 makes it onto Xbox Series X and Xbox Series S someday, but until then, the PC version is the best place to play.
If you’re a fan of JRPGs, Monster Hunter, or a newcomer looking for a fun adventure where you can fight or befriend monsters, look no further than Monster Hunter Stories 2: Wings of Ruin.
Let’s ride!
Monster Hunter Stories 2: Wings of Ruin
Bottom line: Monster Hunter Stories 2: Wings of Ruin is an incredibly fun ride that is packed with enough single-player and multiplayer content to last you for months on end. I highly recommend it if you’re a fan of turn-based JRPGs, Pokémon, or just the Monster Hunter series.
We may earn a commission for purchases using our links. Learn more.