Review: F1 2020 is a polished racer for long-time fans and newcomers alike
Source: Windows Central
By virtue of a coincidence influenced by the unpredictable world we find ourselves in, F1 2020 is actually launching to the world in the same week that the real-life drivers turn their first racing laps.
Yearly updates to sports titles rarely get too radical or bring too many changes at once, which isn’t necessarily a bad thing. Devoted players don’t have to completely relearn the new game and the more casual ones can dip in and out from year to year and always feel comfortable.
Familiarity is the name of the game for F1 2020. There are some great new features to enhance the overall experience compared to its predecessor, and once again Codemasters has delivered a top-drawer racer.
About this review
This review in-progress covers only the offline, single-player experience, since multiplayer lobbies won’t begin populating until the game’s early access launch on July 7. As such we’ll be holding off from a final rating for F1 2020 until we’ve had time to experience the multiplayer since it’s a huge part of the game.
Additionally, we’re reviewing F1 2020 on PC, but the game launches simultaneously across PC and console.
As close as you can get at home
Source: Windows Central
F1 2020 is the place to experience the new Zandvoort and Vietnam locations.
Codemasters continues to do a spectacular job of building a digital representation of the F1 package, from the meticulously recreated cars and driver likenesses to the circuits, crowds, atmosphere, and all the official graphics that you’d find on the TV broadcasts. At times it really is hard to tell whether you’re looking at the game or the real thing.
Added to this year’s package are the two new official F1 circuits in The Netherlands and Vietnam and all the newest liveries. As of the review period, the latest Mercedes design is the only one missing, but a day one patch is promised so hopefully, it’ll be here soon. The new-look Williams Racing machine has already made it, though.
Source: Windows Central
The new circuits are pretty awesome, too, with Zandvoort a narrow, quick circuit with some tight, technical turns thrown in for good measure. Vietnam is, well, tough. This new street circuit feels like a cross between Singapore, Baku, and Russia, and it’s bound to be responsible for some rage quits.
Of course, as it stands neither of these circuits will debut in the real world this season, so the only way to experience them is inside F1 2020.
Be the 11th team
Source: Windows Central
No longer is it just about the driving, you have to be the boss and pay the bills.
Mechanically it’s almost identical to the regular career mode in both this game and the previous release. To make your car better you have to complete objectives, improve the various departments that help build the car and work your way up the grid. My team adds in a smattering of management sim to the mix, with sponsors to sign and keep happy, a teammate to recruit, bills to pay and books to balance.
Of the two single-player offline story modes on offer, this is certainly the one to play in F1 2020. It’s an innovative ingredient to the mix and is much fresher than the regular career mode which, for as well put together as it is, really is more of the same.
Source: Windows Central
There are plenty of other activities to keep offline players entertained, too, away from the career modes. Making a return is the supporting F2 class which at launch will be 2019 drivers and cars with the 2020 season data being added through a free update later this year. You also have back for another turn the Championship and Time Trial modes, simple one-off quick races, and the ever fun classic cars.
Fun for wheel or controller
Source: Windows Central
Wheel support is, naturally, superb, and F1 2020 has the exact same list of supported hardware as F1 2019. That is to say, pretty much anything you can buy right now. There is one exception on the PC version, the Simucube direct drive wheel will work to some degree, but isn’t officially supported.
Setting up a wheel properly is a time consuming affair.
My only criticism of the wheel support in F1 2020 is that the process of getting set up, and getting a good setup going could be more user friendly. On my wheel, a Thrustmaster TS-XW, the default settings are horrible. And to make it better you have to tweak a number of settings individually and in combination with others until you get a feeling you’re happy with.
I spent an hour on this. And I’m still not totally happy with it. So be prepared for plenty of time in front of your wheel not actually racing. F1 2020 could certainly use some kind of calibration wizard to make the whole process much less time-consuming.
Source: Windows Central
The new casual mode is designed to help ease brand new players into F1 2020.
At this point it’s worth mentioning too that the handling model is set to undergo some minor tweaks in the launch patch. Mostly, whether on controller or wheel, F1 2020 feels almost the same as last year’s game, though on the controller I do feel it’s a little more pointy, for lack of a better term. It doesn’t feel as easy to get into a smooth flow with car behavior being more aggressive when you turn.
Using a wheel it actually feels really good, when you get it dialed in that is, with solid force feedback and a noticeable change when you go over kerbs and bumps. I think there’s still room for improvement when it comes to feeling the rear of the car start to slide, but it’s generally a good job all-round.
Multiplayer (and our reason for holding back on a final rating)
Source: Windows Central
So, I’ll be back to update this section later on this week after the game launches to the public and we can jump into some lobbies for some juicy racing. I also feel it’s important to clarify why I’m holding back on giving F1 2020 a final rating until I’ve had time with this mode.
I’m not worried about the variety of things to do, because there’s plenty. Short races, long races, custom lobbies, esports challenges, classic racing, there’s no reason to ever get bored playing F1 2020. But it’s fair to say the multiplayer experience in the past has left me with mixed feelings. Be that inconsistent penalties, lag, or being unable to play for more than 2 minutes without a hooligan driving through you.
So…we’ll see what F1 2020 has to offer.
The bottom line (so far)
Source: Windows Central
F1 2020 is drop-dead gorgeous.
Is it bad that it feels like F1 2020 could really have been a DLC to F1 2019? Not really. Boring, perhaps, but it’s the cycle you get into with yearly updates to sports titles. What Codemasters has done is bring the core experience its player base is familiar with, add a little refinement, a bit more polish and we come to the final product. If you’ve played any of the recent F1 games but haven’t played every year, you’ll be able to drop back in relatively easy.
And kudos for offering a discount on pre-orders for existing players of F1 2019.
As I said, I’m reserving the final judgment and rating until the multiplayer is live, because it’s the area I have the most trepidation over. But if you’re more interested in the offline play then you’re going to have a stellar time. F1 2020 is drop-dead gorgeous, enormous fun and the new my team career mode is the icing on the cake.
F1 2020 is available in early access across PC, Xbox One and PS4 on July 7 for Schumacher Edition buyers, with general availability on July 10.
11th Team
F1 2020
Put your own team on the F1 grid
F1 2020 features two new circuits and an expanded career mode that sees you able to put your own, 11th team on the grid to take on the real world elite.
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