The Dead Space remake is being handled by Motive Studios, a team that’s been a part of Electronic Arts ever since it was founded in 2015 by Ubisoft veteran and current Haven Studios head, Jade Raymond. The team shared more about how it’s treating this remake with care and respect.
Motive is drawing on an experienced team used to working in Frostbite, having previously helped with support on Star Wars Battlefront 2, as well as developing the 2020 dogfighing game Star Wars: Squadrons. The team has also recruited heavily for this new project, ensuring that ” everyone’s voice” is heard no matter their role. There’s also some developers with prior experience on the franchise involved, with Art Director Mike Yazijian actually having worked on Dead Space 2.
“I actually found my old notebooks from Dead Space 2!” Yazijian says. “So that really comes in handy, seeing all the notes from the sequel, everything the Visceral team had shared with us as we were making the game with them. We’ve got concept art, visual guidelines, source materials, notes on the conversations we had with them, the knowledge that they gained — it’s all here. It’s all going into this game.”
We’re excited for the Dead Space remake, but there’s still a lot to prove, which is why Motive is also working directly with fans to ensure the project stays on the right path.
“We started sharing things with some of our biggest fans and asking for feedback just two months into working on the game,” says Creative Director Roman Campos-Oriola. “We want to treat the franchise with great care and respect, so we want to make sure the things we’re doing are hitting home with our community.”
The Dead Space remake does not currently have a release date but is likely to arrive in 2022 at the earliest.
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