Microsoft has explored changing its revenue share through the integrated Xbox store, reducing the company’s cut on video game sales across its Xbox One and Xbox Series X|S family. It comes via newly-released confidential documents filed as a part of the ongoing Apple vs. Epic Games legal battle, revealing internal considerations to shake up fees around digital game distribution.
The document, dated January 2021, details upcoming changes to Microsoft Store revenue share, including adjustments on Windows 10 PCs and Xbox consoles. It states “all games will move to 88 / 12 in CY21,” denoting an 88% revenue split headed to publishers, where Microsoft would take 12% of final sales. That’s a hefty reduction to Microsoft’s existing 30% cut demanded on consoles, also standard across marketplaces from PlayStation and Nintendo in 2021.
Microsoft recently announced the new revenue split for the Microsoft Store on PC, matching rival PC storefronts like the Epic Games Store with the 12% slice. The move, increasing incentives for publishers over platforms like Steam, came as the company reiterated its commitment to PC gaming for years to come. However, the announcement failed to outline similar changes on consoles, where the revenue cut currently remains fixed at 30%.
The heavily-redacted document also implies Microsoft has explored reducing PC revenue share in exchange for streaming rights, likely to bolster its Xbox Cloud Gaming platform. “There is a proposal currently under Gaming Leadership Team consideration to adopt 88 / 12 as a public PC games revenue share for all games in exchange for the grant of streaming rights to Microsoft,” the document states. It also remains unclear whether this policy materialized and if similar plans were considered for Xbox consoles.