With the unveiling of AMD’s FidelityFX Super Resolution at Computex, NVIDIA finally has some competition on the image upscaling front. This also means that all of the best graphics cards will now have access to one or the other technologies. If you’re wondering how AMD FidelityFX Super Resolution (FSR) compares to NVIDIA DLSS, we break things down right here.
What is NVIDIA DLSS?
If a game is developed to be compatible with DLSS, it’s broken down into what NVIDIA calls supersampled “perfect frames” which are then examined by the supercomputer and neural network NVIDIA has created. This is initially done at a lower resolution with a focus on anti-aliasing, but the concurrent runs through the frames focus more on sharpening the image with extra pixels for a higher resolution. The supercomputer looks at high-resolution perfect frames, compares them to following low-res frames, and makes adjustments to ultimately create another high-resolution image. This is repeated thousands of times on NVIDIA’s side to properly teach artificial intelligence. The knowledge is then fed to the GPU and its Tensor cores via driver updates.
Source: Harish Jonnalagadda / Windows Central
Because the frames are being rendered at a higher resolution but still being displayed on, say, your 1440p monitor, you’re going to see a lot more detail without a noticeable effect on frame rates. This allows gamers to crank up the in-game settings and still see smooth gameplay. So why not use DLSS all the time? It’s only available in select games, though the list is growing all the time. And it’s also available only on NVIDIA’s RTX 20- and 30-series graphics cards with dedicated Tensor cores. If you’re an AMD fan, FidelityFX Super Resolution is the rebuttal.
What is AMD FidelityFX Super Resolution?
Details are still limited about the upcoming technology. What we do know is that FSR has support from 10 games studios and game engines with more on the way next year. We also know that there are four different quality presets available, including Performance, Balanced, Quality, and Ultra Quality. This should allow you to choose whether you need to maximize frame rates or maximize image quality. And we also know that AMD is claiming FSR can deliver up to two times better performance in compatible games at a 4K resolution when using the Performance preset.
Whereas NVIDIA’s DLSS is limited to its PC-based GPUs, FSR is evidently branching out to Xbox consoles. As reported by IGN, a Microsoft spokesperson stated:
At Xbox, we’re excited by the potential of AMD’s FidelityFX Super Resolution technology as another great method for developers to increase framerates and resolution. We will have more to share on this soon.
The Xbox Series X|S Game Dev Kit gained access to some of the AMD FidelityFX graphics tools in April, so this should be a huge boon for the consoles.
Which technology is better?
Whether FSR or DLSS is the “better” technology remains to be seen. They both aim to achieve the same goal — boosting frame rates and image quality without a major performance hit — but they do so with different processes. Keep in mind that the first version of DLSS was nowhere near as good as DLSS 2.0 on nearly all fronts, and FSR will likely have some kinks to work out before it reaches maturity. Still, this is an exciting development for all gamers, and we can’t wait to test it out.