Here’s why you should be excited for Bright Memory: Infinite
During the somewhat disappointing Xbox Series X showcase on May 7, there were a few gems that stood out. One of those was Bright Memory: Infinite, something that had flown under many radars until that gameplay trailer dropped.
Truth is Bright Memory: Episode 1 has been available on PC for a little while now and I’m really fighting the urge to tell you all about it. It’s one of the best $10 I’ve spent in a long time. With Infinite on the horizon, I thought I’d fill you in on why this game is probably going to be one of my favorites of the year.
Though not as polished as other great shooters, like Titanfall or Destiny, Bright Memory still impresses from the get-go. The UI blends the two main genres quite well, with weapon info projecting out from your guns and skills/cooldowns in the bottom left corner. Performance is Bright Memory’s biggest problem with several hiccups and stutters, especially with RTX and DLSS enabled — even my 2080 Ti couldn’t manage more than 40fps at 1440p.
It feels like Titanfall x Devil May Cry x Dark Souls.
You won’t fare so well if you play Bright Memory like a typical shooter, however. Mix in your skills, use your sword (which is awesome), and dodge to make sure your score rank stays high for as long as possible. There’s a little Souls-like blood in here, too (with an on-the-nose Dark Souls easter egg).
All of the slick movement and great gunplay are sure to keep you entertained for many hours. It’s a fun time, one that I’ve played over and over on both GOG and Steam. Even assuming the developer changes nothing, Bright Memory: Infinite is sure to impress with its combination of unique influences. I can’t wait to see the full product, which I’d guess to be more polished and optimized.
Free for Episode 1 owners
There’s still quite sometime before Infinite launches, so now’s a good chance to get a taste for what Bright Memory is all about. And, in so doing, you’ll get a free PC version upgrade when the time comes. Sadly, this isn’t available on Xbox One, but at least Infinite will support Smart Delivery for Series X on launch.
Obviously talented developer
Despite some issues along the way in the development, Infinite will continue to be developed by the one person, though he’ll reach out for help with marketing materials and the like. That’s commendable and incredibly impressive.
Improvments to Episode 1
However, as I mentioned above, there’s a solid foundation to build upon here and I strongly believe that Infinite will feel drastically improved. If you’ve played Episode 1, just watch the Infinite trailer a few times and you’ll see what I mean.
You can wishlist Bright Memory: Infinite on Steam right now, if you’d like. And if you’re on console, then you have the upcoming chance to experience something that I believe will be spectacular.
Bright Memory: Infinite will be launching at some point later this year or early next.