Here are some of the known issues and bugs with ‘the Nether Update’
Nether Portals don’t link properly between the Overworld and the Nether
Players have been having issues on the Bedrock Edition in which Nether Portals don’t link properly between the Overworld and the Nether. When a player enters a Nether Portal in the Overworld, it doesn’t create a linked Nether Portal at the equivalent location in the Nether, and instead teleports that player to a random location. This has lead to impromptu deaths, players being stranded in the Nether, and more. While this would seem like a very serious issue, this only happens when players use third-party tools to alter or reset the Nether in their worlds.
Workaround for this issue: To avoid having this game breaking bug happen to you, do not alter your world using third-party tools. In older versions of Minecraft, being able to reset the Nether and the End was a built-in function, due to the limited size of the worlds. However, worlds in the Bedrock Edition are infinite, so this isn’t necessary. Follow this guide to prepare your old worlds for the Nether Update, and simply explore beyond where you already have.
You can track this issue through this ticket: MCPE-84937.
Netherite tools and armor aren’t immune to fire or lava while playing in a server or Realm
One of the biggest features added in the Nether Update is netherite, a new ore that promises to be superior to diamond in every way, and is the best possible gear you can equip yourself with. On top of that, it’s immune to lava and fire… in theory. Players have been finding that netherite tools continue to burn up and disappear in lava and fire, despite the fact that it definitely shouldn’t. Fortunately, this issue only happens while playing in a server or Realm, so players who play single-player will be just fine.
Workaround for this issue: Whenever you’re playing in a server or Minecraft Realm, take extra caution with your Netherite gear to not take a swim in lava, or accidentally set your very expensive and high-end gear on fire. If you’re playing single-player, Netherite gear will still float in lava and won’t perish when things get toasty.
You can track this issue through this ticket: MCPE-84796.
Basalt deltas and soulsand valleys don’t generate proper ceilings
On the Java Edition of Minecraft, basalt deltas (the volcanic biome filled with ash clouds) and soulsand valleys (the gloomy vistas of blue fire and soul sand) generate ceilings made primarily of basalt or soul sand / soil, respectively. This does not happen in the Bedrock Edition, in which the ceilings are usually just plan netherrack. This makes the biomes look lopsided, and results in players having access to less of that resource. It’s mostly an aesthetic issue, but Mojang Studios is aware of this and are working on a fix.
There is no real workaround for this issue at this time.
You can track this issue through these two tickets: MCPE-79608 (basalt deltas) and MCPE-69159 (soulsand valleys).
Recipe book does not show crafting recipe when the player does not have all the ingredients
Another annoying bug affecting lots of players on the Bedrock Edition is how the recipe book is no longer showing the crafting recipe for blocks and items the player does not have the ingredients for. Normally, you could use the recipe book to check which ingredients you need to craft something, than focus on getting those ingredients. Apparently this is just a matter of a missing prompt, and you’re still able to see the crafting recipe like normal. The game just won’t tell you how.
Workaround for this issue: Whenever you’re playing with a controller, press the “X” button to show the crafting recipe for a block or item you don’t have the ingredients for. Mojang Studios is aware of the missing prompt and is working on a fix, but this will work in the meantime.
You can track this issue through this ticket: MCPE-79725
Minecraft: Bedrock Edition on Android does not have the new Mojang Studios logo
If you play Minecraft on an Android device, you won’t see the fresh new Mojang Studios logo or splash screen, which is coming to every other version of the game with this update. This is because Android has always loaded the game differently than other versions, and doesn’t have that splash screen. However, Mojang Studios has seen the interest in the new logo appearing on the Android version, and are looking into doing exactly that.
There is no real workaround for this issue at this time.
You can track this issue through this ticket: MCPE-79353.
The new music pack doesn’t work on Android or iOS devices
The free Music pass from the Minecraft Marketplace isn’t working on Android or iOS devices with the Nether Update. That means many players are being met with total silence or a lack of sound effects while playing, which isn’t much fun at all. Old music appears to work just fine, this bug just effects the new music for the Nether, including the “Pigstep” music disc. There are two possible workarounds for this issue, but neither are guaranteed to work.
Workaround for this issue: After downloading the new Music pack on your Android or iOS device, make sure to restart Minecraft completely. If it continues not to work, you can try to alter the file location by going to “storage/games/com.mojang/resource_packs/music/” and copying the “vanilla_music” folder to the “resource_packs” folder, than deleting the original “music” folder. If this is too hands on, that’s okay! This workaround isn’t guaranteed to work, so it’s possible it’s just a bug in the game code.
You can track this issue through this ticket: MCPE-69271.
Zoglins sound the exact same as pigs
Hardly the most pressing of matters, but Mojang Studios did a great job with the Nether Update, so if this made the list they should be proud. Zoglins, the zombified version of hoglins, make the same sound as ordinary pigs, which definitely isn’t right for a hyper-aggressive undead beast. This looks like it affects pretty much every platform, although it may be different for the Java Edition.
There is no real workaround for this issue at this time.
You can track this issue through this ticket: MCPE-73220.