Cyberpunk 2077 looks to be the hottest release of 2020, with this near-future role-playing game (RPG) packing an expansive open world brimming with opportunities. It’s the latest title from CD Projekt Red, the studio also known for The Witcher 3, and it promises an immersive metropolis with hours of action, exploration, and narrative. While a lot of reviews have been positive, they also note an immense number of bugs, likely to hamper your time in Night City.
CD Projekt Red has outlined plans to fix outstanding issues through the launch period, including a hefty day-one patch that addresses several problems players may otherwise encounter. But that leaves the game far from perfect, with various hiccups likely to emerge in your playthrough. It’s not just you — and with over 30 hours of playtime for our Cyberpunk 2077 review, alongside reviews from other media outlets, we’re rounding up the top bugs and issues you may encounter when the game launches on Dec. 10.
Cyberpunk 2077 Day One Patch: Size and changelog
Source: CD Projekt S.A.
While the company has not provided a list of known issues, as of publication, there’s already a commitment to a “Day 0 Update” that aims to alleviate issues. Some of these fixes were previously available in the build for reviewers, although additional tweaks have been made to refine the launch product. That means you’ll have a big update waiting on release.
What does that include? CD Projekt Red provided us with a brief overview of what to expect ahead of release. Chiefly, it aims to fix various outstanding bugs from the build that went “gold” back in October, bringing the title closer to the intended vision. These include specific quest fixes, polish for core mechanics, and remedies for visual issues. It also means improved stability and performance tweaks. But many bugs noted here will still remain post-update.
It’s unclear how large the final Cyberpunk 2077 day-one update will be, although we know the studio has already released a 43GB update on consoles that builds upon the original disc. However, this isn’t the final patch, making it possible the final result could be even larger. Expect more details on the patch to emerge over the coming days as the launch nears.
Top Cyberpunk 2077 bugs, issues, and workarounds
Source: CD Projekt S.A.
1. Scripting issues impacting NPCs, world, and more
While Cyberpunk 2077 has demonstrated various miscellaneous issues, many stem from extensive scripting issues that may fail to trigger gameplay events or how events play out in the game world. These can be small disruptions like incorrect animations and audio, or game-breaking issues like doors not opening or characters seemingly missing. Reloading your game save often corrects these issues, but it may cause some unwanted frustration in your playthrough. This appears to be the root cause of many problems with the game at launch.
2. Reloading game doesn’t accurately restore game state
As noted in our Cyberpunk 2077 review, reloading any instance of the world may not accurately reflect your previous game state. Our previous encounters with this bug came with Quick Saves and respawning after death, which often reset various gameplay aspects. On multiple occasions, reloading an earlier save file would reset enemy positions, even if they were previously distracted or moved. We also saw combat states retained after dying, meaning you may respawn mid-combat. While we’ve found no formal workaround, try to be mindful of where you’re saving.
3. Enemies may see you through walls, or when dead
Many Cyberpunk 2077 players have already reported issues with enemies spotting players through walls, which may cause headaches for stealth players. It also appears the game may not register bodies as dead in some circumstances, so enemies might be when walking past some dead bodies. We encountered both issues throughout a mission set in an Arasaka warehouse, although your mileage may vary.
4. Cyberpunk 2077 crashing and other stability issues
While it’s far from uncommon with many releases today, various outlets reported issues with Cyberpunk 2077 crashing throughout their review period. While we did not experience crashes in our coverage, it’s something worth noting headed into launch. We know CD Projekt Red has promised “various crash fixes” with its day-one patch, which may reduce their frequency. While it’s unclear whether this issue also translates to consoles, ensure your game is updated to the latest available version when playing.
5. Ray tracing not available with AMD graphics cards
CD Projekt Red has announced that ray tracing won’t be available for AMD GPUs when playing Cyberpunk 2077 at launch. However, the manufacturer is working with the studio to implement ray tracing support across its newest graphics cards with a future post-launch update. In the meantime, any ray tracing options are absent from in-game menus, and users will need NVIDIA hardware to experience ray tracing on Dec. 10.
Other Cyberpunk 2077 bugs and issues
Source: CD Projekt S.A.
1. Invisible or missing NPCs or objects
Cyberpunk 2077 may fail to load people, objects, or other assets in the game world in some instances. It has pushed reviewers to report invisible cars, NPCs interacting with non-existent objects, or even ghostly glasses raising without anyone nearby. While these are mostly all visual glitches that won’t impact gameplay, they’re still distracting in the context of its open world. While reloading the game save will likely correct this, it’s rarely game-breaking.
2. (FIXED) Weapons floating after killing some enemies
One of the top bugs throughout early Cyberpunk 2077 reviews saw weapons from downed foes suspended in mid-air. While generally a minor inconvenience, it sometimes also saw random flying firearms obstructing emotional scenes. CD Projekt Red has issued a fix rolling out with the day-one update.
3. T-pose characters in the open world
We’ve seen various reports of players experiencing “t-pose” glitches in Cyberpunk 2077, which describes character models fixed in a rigid posture with their hands out straight. The bug appears to affect NPCs and the protagonist when in third-person perspective in vehicles under some circumstances. While reloading the save will likely correct this, it mostly just disrupts the tone.
4. Sound mixing bugs and glitches
Cyberpunk 2077 sometimes has audio issues, chiefly with infrequent glitches impacting sound effects and dialogue in-game. We’ve also seen audio overlapping from various sources, with gunfire or background noise sometimes limiting your ability to experience pivotal scenes in the narrative.
5. Missing inventory stats for weapons
We’ve seen various reports of a bug in Cyberpunk 2077’s inventory system, with weapon statistics disappearing from in-game menus. It’s far from ideal for a title with heavy RPG ties, although no known workaround has been made available at this point.
These highlighted issues likely represent just a small sample of early Cyberpunk 2077 concerns, as to be expected with the title’s ambitious scale. The emergent nature of its world also means that your experiences may vary hugely, whether encountering all or none of the top problems on your list. But if you’re facing an undocumented issue, don’t hesitate to reach out in the comments, and we’ll do our best to document the prevalent responses.
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