Halo developer 343 Industries has released a new patch for Halo: The Master Chief Collection (MCC) on both PC and Xbox One. The highlight of the patch notes is the elimination of a troublesome Halo 2 multiplayer bug that has caused player rockets, grenades, and bullets to teleport to other players across the map when fired or thrown. Some other fixes have been made to Halo 2 and Halo 2: Anniversary on PC as well, including general stability improvements for both games, some fixes to Halo 2: Anniversary’s campaign graphics, and a resolution to a problem that was causing Halo 2: Anniversary multiplayer maps made in Forge to have incorrect lighting.
We have identified fixes for many known issues, including issues with Halo 2 projectiles and Halo 3 performance, and will have a hotfix available to download today at 8pm PT. Read more about the upcoming update: https://t.co/R9FFD2okej pic.twitter.com/FRJp2XH8QO
— Halo Support (@HaloSupport) May 21, 2020
In addition to the fixes made to Halo 2 and Halo 2: Anniversary, the patch also addresses and resolves the significant performance issues that players were having on the Xbox One version of the game with Halo 3. For a full overview of everything fixed, make sure to check out the full patch notes here.
I’m glad to see some of Halo 2 and Halo 2: Anniversary’s bad bugs get fixed fairly quickly after launch, but there are a lot of other bugs afflicting the two games that have yet to be addressed. In particular, hit registration in Halo 2 PC multiplayer is terrible right now, so I hope 343 Industries is able to solve that issue as hastily as possible.
Halo 2 and Halo 2: Anniversary are available now on Steam and the Windows 10 Store as part of a $10 package deal, or you can get access to them by buying the MCC in full for $40.
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