In an interview with IGN, 343 Industries Studio Head Chris Lee has confirmed that Halo Infinite will recieve an update that adds ray tracing to the game sometime after launch. This is being done as part of 343 Industries’ mission to evolve Halo Infinite over time, as the developer wishes for the game to act as a platform for future growth and expansion.
Ray tracing is an awesome feature that makes the lighting in games more realistic and immersive, but you’ll need some special hardware in order to enjoy it. The Xbox Series X, the console that Halo Infinite is shipping with, will be able to handle ray tracing. PCs equipped with NVIDIA’s RTX graphics cards are also ray tracing compatible. However, old systems like the Xbox One series of consoles will not be able to support ray tracing, so if you want to enjoy ray traced Halo Infinite, make sure to play on Xbox Series X or a properly-equipped PC.
This news came at the same time that Halo Infinite’s gameplay was revealed, showcasing some of the game’s brand new sandbox items and a focus on non-linear structuring. The full game is expected to launch in Holiday 2020 on Xbox Series X, Xbox One, and Windows 10 PCs.
The next adventure in the saga
A new great journey awaits
Halo Infinite is nearly upon us, and it’s sure to be an incredible game filled with wonder, adventure, and more.