Elden Ring: Everything you need to know
Whether its the revolutionary franchise Dark Souls, the classic hit that inspired it, Demon’s Souls, or the likes of Bloodborne and Sekiro: Shadows Die Twice, chances are that you’ve heard of developer FromSoftware’s games. These titles were designed to be brutally difficult but also immensely satisfying, which is why they’ve become favorites amongst gamers everywhere. Its games have even led to the birth of a new genre called “Soulslikes,” or games that aim to emulate the feel and flow of Dark Souls games.
FromSoftware’s next big adventure is called Elden Ring, and while details about the game are still scarce, there’s still plenty for players to be excited about based on what we do know. Here’s a look at all the information we have about Elden Ring.
The successor to Dark Souls
Elden Ring
Elden Ring…oh, Elden Ring!
Elden Ring is FromSoftware’s next fantasy epic, featuring a focus on open-ended design in a universe created by both FromSoftware president Hidetaka Miyazaki and A Song of Ice and Fire author George R. R. Martin.
Elden Ring: Development and reveal
Elden Ring is being fully developed by FromSoftware and is led by Hidetaka Miyazaki, the developer’s company president. Additionally, FromSoftware also has collaborated with famed author George R. R. Martin (widely known for the A Song of Ice and Fire novels that inspired Game of Thrones) for the project.
Elden Ring: Story and setting
Source: FromSoftware
He continued, “As the trailer at the conference implied, this ‘Elden Ring’ has been shattered. The significance of this will be one of the important themes of the game.”
Based on this, it sounds like the Elden Ring is less like an object and more like a supernatural power that forms the foundation of the game’s world. This is further supported by an interview that Miyazaki did with IGN that revealed the term “Elden Ring” doesn’t refer to an actual ring you wear but rather refers to a “circle” in the mind.
Based on game’s reveal trailer, the Elden Ring has been shattered by someone or something, which is having a significant impact on the world. The trailer’s narrator comments that the sky “burns,” and we see what appears to be a troll creature look up into it and then light on fire himself shortly afterwards. Ultimately, we won’t know more about how the shattered Elden Ring affects the game’s world until FromSoftware shows us more.
Source: FromSoftware
“Storytelling in video games — at least the way we do it at FromSoftware — comes with a lot of restrictions for the writer,” said Miyazaki. “I didn’t think it was a good idea to have Martin write within those restrictions. By having him write about a time the player isn’t directly involved in, he is free to unleash his creativity in the way he likes. Furthermore, as FromSoftware we didn’t want to create a more linear and story-driven experience for Elden Ring. Both issues could be solved by having Martin write about the world’s history instead.”
Elden Ring: Gameplay design
Source: FromSoftware
“That doesn’t mean that the gameplay will be identical, but you could say that Elden Ring belongs to the same genre,” he said. We also know that the game will be challenging like Dark Souls based on comments Miyazaki made in an Xbox Wire interview, and will feature plenty of big boss fights too.
Additionally, Miyazaki revealed that Elden Ring will be open-ended and non-linear in nature, almost like an open world game.
“While the narrow and complex dungeons of our previous games were indeed interconnected, Elden Ring’s environments will be much more open and vast,” commented Miyazaki. “The more extensive world will form the base of Elden Ring’s gameplay, and its mechanics are designed with that type of environment in mind.”
He also stated that, “with a larger world, new systems and action mechanics inevitably become necessary. In that sense, I think that Elden Ring is a more natural evolution of Dark Souls.”
Overall, it sounds like Elden Ring will play a lot like Dark Souls, but will also have elements that support gameplay in open areas well. One such mechanic that we know of is horse-riding, which players can use for travel as well as combat situations.
Elden Ring: Graphics, music, and overall presentation
Source: FromSoftware
In terms of the game’s music, we know that seasoned FromSoftware composer Yuka Kitamura is working on it. When asked by a fan on Twitter, she confirmed her involvement with the project. Kitamura has also composed the music for Dark Souls III and Sekiro: Shadows Die Twice.
Elden Ring: Release date, pricing, and platforms
Source: FromSoftware
Your thoughts
What do you think of Elden Ring? Are you excited to get your hands on the game? Let us know.
The successor to Dark Souls
Elden Ring
Elden Ring…oh, Elden Ring!
Elden Ring is FromSoftware’s next fantasy epic, featuring a focus on open-ended design in a universe created by both FromSoftware president Hidetaka Miyazaki and A Song of Ice and Fire author George R. R. Martin.
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