Destiny 2’s storytelling has improved dramatically, and I’m here for it
Ever since its debut in 2014, one of the Destiny franchise’s biggest problems has been the presentation of its story. While there are plenty of excellent moments of character development and exciting plot development in the series’ lore books, much of it never actually felt present during the player’s gameplay experience. For years, the series has had a distinct lack of meaningful voiced character dialogue, and there hasn’t been much in the way of interaction between the characters either. On top of this, cutscenes have been few and far between, and the ones that have appeared have generally felt insignificant to the narratives being told.
Ultimately, while Destiny’s stories are fun to play through and feature excellent settings and backdrops, the narrative content within them has typically been disappointing because of the lack of important storytelling mechanisms. Recently, though, Bungie has significantly improved the quality of storytelling within Destiny 2, and I’m here for it.
In recent seasons, Bungie has added and improved several storytelling mechanisms that have directly strengthened the connection players have to the game’s writing. These include the following:
- Weekly missions where players, through gameplay, slowly unravel the mysteries of the story over the course of each season.
- Significantly more character dialogue from (and between) characters during gameplay, providing context about what players are doing, why they’re doing it, and how it might affect the wider Destiny universe.
- Locations like the Eliksni Quarter that give players the ability to directly see how plot threads impact story characters and factions.
- Characters directly interacting with each other in the H.E.L.M. hub area, discussing the current happenings of the story with both dialogue and body language on display.
- Characters addressing the player directly and confiding in them, adding personal and sensitive flavors to the story.
- New audio logs on a weekly basis that show players how characters are interacting with the worlds around the player and hint at future plot threads.
- A wide cast of characters each season in general, with Zavala, Ikora, Eris, Lord Saladin, Osiris, Crow, Saint-14, Miithrax, Lakshmi-2, and more each providing unique perspectives to the story.
- More cutscenes overall, with each season featuring a mix of both in-engine and 2D animated cutscenes that give context to the narrative or accompany significant plot points.
Ultimately, Bungie has done a phenomenal job of improving Destiny 2’s storytelling over the course of the last year, and it’s exciting to think about how the studio will continue to evolve the franchise’s narrative moving forward. Will Bungie continue to host real-time in-game events like the Traveler healing itself? Will a character “take over” the official Destiny 2 Twitter account again like the Cabal Empress Caiatl did? Or will Bungie try out some other new ideas? Only time will tell, but one thing is for sure; the days of Destiny having poor storytelling are over, and the future looks bright.
Your thoughts
Do you agree with me that Destiny’s storytelling has improved vastly in the last year? How would you like to see Bungie evolve the narrative further? Let me know.
The latest Destiny 2 expansion, Destiny 2: Beyond Light, is available now for $40 on Xbox, PlayStation, and PC. The base game is free, so if you’re looking to try Destiny 2 out before paying for expansions or season passes, you can do so. It’s one of the best Xbox One shooters available right now, so I recommend giving it a shot. If you do decide to try the game, don’t miss my beginner’s guide on how to get into Destiny 2 in 2021 as well as my guide to the best Destiny 2 builds, and how to make your own. Don’t miss my roundup of the 10 best Destiny 2 weapons you need to farm in Season of the Splicer either, as new and veteran players alike will want to get their hands on them.
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