CD Projekt Red CEO is ‘quite satisfied’ with Cyberpunk 2077’s performance
Cyberpunk 2077 is still receiving patches across all platforms to improve the experience but CD Projekt Red CEO Adam Kiciński is “quite satisfied” with where the game is at right now. Kiciński spoke on the topic via TVN24 and as translated by IGN, explained how CD Projekt Red is continuing to work on the game.
“We have already reached a satisfactory level [of stability]. We have also worked on the overall performance, and we are quite satisfied with that. Of course, we have also fixed bugs and glitches, and we will continue to do so. Over time, we will be introducing fixes to the general systems that players [have pointed out as needing improvement].”
Cyberpunk 2077 recently returned to the PlayStation Store after being delisted, though Sony and CD Projekt Red both recommend playing the game on a PS5 for the best performance on a PlayStation console.
A current-generation version of Cyberpunk 2077 is being designed for the Xbox Series X, Xbox Series S and PS5, which will be a free upgrade for anyone who has already purchased the game. CD Projekt Red has not offered many details except that the upgrade is currently slated for sometime in the back half of 2021, alongside an upgrade for the company’s prior role-playing game, The Witcher 3: Wild Hunt.
We may earn a commission for purchases using our links. Learn more.
Xbox Cloud Gaming now includes all the power of Xbox Series X
Xbox Cloud Gaming is getting several major enhancements today, with the service now officially powered by custom Xbox Series X hardware across the board for improved load times, latency, and performance. Access through the web on iOS devices and PCs is also expanded to all Xbox Game Pass Ultimate subscribers.
Windows 11 gets ‘Dynamic Refresh Rate’ to compete with Apple’s ProMotion
Microsoft is bringing Dynamic Refresh Rate (DRR) to Windows 11. The tech lets the display dynamically adjust between 60 Hz and higher for smoother scrolling, improved inking, and better battery life. Yet, as of now, no Surface hardware supports higher than 60 Hz refresh rates. Could we be getting new Surface Pro hardware this fall with 120 FPS displays? Maybe.