WWE 2K19 is out, and as such with annual sports (or sports entertainment) titles, it can be difficult to figure out all that the new releases have to offer. Let us take that difficulty out of the equation.
We’ve gone through this game with a fine-toothed comb to find absolutely everything new. Here’s what you can find new compared to WWE 2K19.
An amazing lighting engine
Strobe lights accurately bounce off everything in the arena, your superstar included. The multi-colored display lights shoot colorful beams of energy into the sky.
The flashes from the floodlights are blinding, and the spotlight follows superstars with methodical and smooth motion. This is one beautiful game, and believe it or not, much of the improvements come from sheer lighting.
Popular match types get enhancements
WWE 2K19 seems to be a year focused on tightening up the solid foundation established in the previous year’s game, and you won’t see a better example of that than with changes to several popular match types.
Speaking of which, there’s now a button mashing mini-game to escape the cage either over the top or through the door. It’s a simple addition, but it adds another layer of difficulty in a match that was a bit too easy to win before.
Hell in a Cell
It’s now much easier to break outside the cell, and not just from one side. You can break through all sides of the cell now, which — as you may guess — means you can also fight on all four sides of the cell outside.
The match has been propped up with a host of new animations for cell-fighting, making the match feel more impactful throughout all stages.
Showcase mode is back
Well, it’s back in WWE 2K19, and this time we get a great retelling of Daniel Bryan’s rise to fame in the WWE. From his early days as a tryout talent through to the YES! Movement and on his way to the WWE Championship, you’ll get to relive all of his biggest moments.
Showcase mode includes digital renditions of promos and matches, with the real commentary from these moments used to heighten the authenticity. You’ll also hear from Daniel Bryan himself as he chronicles his musings documentary style.
MyPlayer is back as the most personal mode in a WWE video game. You’ll create your character and see which new heights you can take him to. Here’s everything that’s new.
There are close to 30 WWE superstars featured in the story, each with multiple pages worth of lines. There are also several original characters and radio personalities who will chime in on what’s going on in the world of wrestling.
While there isn’t much room for user freedom, the linearity allowed 2K to deliver a truly memorable and fun story. You’ll start out as a fledgling wrestler from an independent company and go as far as your drive can take you, hopefully to the WWE Hall of Fame someday.
Each node of the skill tree corresponds to a few points of stats for any of your attributes, and you’ll also unlock special character abilities on the way. There are maximum stats for each category, and some of these categories can go much further once you settle in on your preferred fighting style.
And yes, VC is still in the game, but it’s not used for character progression outside of purchasing new moves, superstar parts, and theatrics (all of which can still be unlocked through loot crates, by the way).
2K Towers and Road to Glory
For instance, one Towers session might have you facing a series of opponents who have all won the Royal Rumble. There are both daily and weekly events to partake in, and you’ll earn increased rewards in this mode.
Of course, Road to Glory is back to offer a standard ranked ladder for those who are ultra competitive.
Improved Universe Mode
For one, show management and customization have gotten a lot better. Matches with rivalry cutscenes can now be edited in a way that lets you retain the rivalry status. You can also now choose the outcome of matches you decide to simulate. The ability to assign a manager to any superstar you want is also welcome, and the fact that Universe finally properly includes those managers in matches and rivalry cutscenes is exciting.
2K also hooked us up with a match tables editor. This feature essentially allows you to customize how often certain match types appear on your shows. The tool, along with the aforementioned improvements, should go a long way toward improving AI-based booking.
Big Head Mode
It’s sillier than we’re used to in WWE games of late and can be ignored if you’d like, but those who come to love it will enjoy oversized versions of their favorite superstars where all the hurt and pain in the world can be seen on their faces without having to squint.
New Creation Mode options
That includes a new superstar body type: blocky. That’s right, you could create an entire Minecraft or Roblox wrestling federation if you wanted.
You can also do something similar for the WWE superstars included on the disc, as you can now customize the attire colors for the superstars and give them a random spin of their own.
Are you ready?
WWE 2K19 isn’t the single biggest leap in the series’ history, but it certainly feels like the most meaningful one. The game is out today. Will you get it?
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